﻿using Ozone.BLL;
using Ozone.Device;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace Ozone.Views.SystemCenter.AdvancedParameter
{
    /// <summary>
    /// ThreeStationAdvancedParameter.xaml 的交互逻辑  三工位
    /// </summary>
    public partial class ThreeStationAdvancedParameter : UserControl
    {
        public ThreeStationAdvancedParameter()
        {
            InitializeComponent();
        }


        /// <summary>
        /// 设置夹爪旋转速度
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void Button_Click(object sender, RoutedEventArgs e)
        {
           

        }
        private void Button_Click_1(object sender, RoutedEventArgs e)
        {

        }

        /// <summary>
        /// 开盖  关盖
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void Button_Click_2(object sender, RoutedEventArgs e)
        {
            
        }

        /// <summary>
        /// 夹爪
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void Button_Click_3(object sender, RoutedEventArgs e)
        {







        }




        /// <summary>
        /// 初始化夹爪
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void Button_Click1(object sender, RoutedEventArgs e)
        {
        }



        /// <summary>
        /// 推杆回原点
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void ButtonYD_Click(object sender, RoutedEventArgs e)
        {
        }

        private void ButtonQPG_Click(object sender, RoutedEventArgs e)
        {

        }

        private void ButtonNPGdengdai_Click(object sender, RoutedEventArgs e)
        {
        }
    }
}
